The degree of development of military power is determined by the economic situation, and the player can regulate the amount of taxes from which equipment upgrades result. This means deploying forces in specific areas, building fortifications, and ordering an attack. In this case, all actions available to the user are focused only on war. For example, they can form alliances with completely unpredictable countries and those that could in fact become partners, in order to declare war or cut off all ties. The main goal is to win the war, but how this goal is achieved is up to the user. Global map in “Warlords: Mastery of War” divided into sectors belonging to one country or another. Next comes the stage of setting some parameters, including realism (how reliably a virtual enemy behaves). Before the campaign begins, when the player decides which side to take, each state is accompanied by a historical summary, along with descriptions of its strongest units and weaknesses. With the military potential of the state, you can influence the course of history and change the course of the war by participating in battles on different continents. It can be USSR, Italy, USA, Germany, France, Japan or UK. War Leader: Clash of Nations Takes the World War II setting as a basis and asks users to choose a side of the conflict.
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